I'm making a dog head and am trying to seperate where the mouth goes but can't figure it out. The entire head is solid. The part still needs to be connected to the head.

  • $\begingroup$ Possible duplicate of Splitting pieces of a mesh into a new object $\endgroup$ – Duarte Farrajota Ramos Mar 20 '19 at 12:59
  • $\begingroup$ no i want it to still be in the same object just not connected $\endgroup$ – ggxgaming Mar 20 '19 at 13:01
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    $\begingroup$ If Duarte's link doesn't provide the information you seek, maybe start adding relevant information to your question? Images, for example? You can use the edit link below your question to add information. It's quite hard to read anything out of one sentence. $\endgroup$ – metaphor_set Mar 20 '19 at 13:06
  • $\begingroup$ What exactly do you want to do? Animate? $\endgroup$ – Lukasz-40sth Mar 20 '19 at 13:12
  • $\begingroup$ im making a game an this is going to be in it, but yes i do animate sometimes $\endgroup$ – ggxgaming Mar 20 '19 at 13:12

What you want is the rip tool: Select the edge loop, press V, select one of the parts with L, if you move it you can see it is now a separate mesh (but still part of the same object, to make a new object with this part, press P).

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