i'm having a rookie issue. I'm trying to make a train station, which would include a train. Problem is that i can't render anything without blender crashing. This is: Blender 2.8 Eevee or Cycles (here is were i originally made the models). I also tried transfering the train in the picture to 2.79 (this changed nothing). Notice everything is set to render in 1280x720 px and with 150 samples. I tried rendering with the subsivision modifier "on" and "off". Blender crashes every time. On the bottom righ of the pictures below you'll see my faces count, i'm guessing its ridiculously high, but i need the detail to achieve i a photorealistic effect (hopefully). I simply mean to get still images, nothing more. Anyone knows a possible solution?
Edit 1: I neglected to provide my laptop's specs, is not tthat grate but shouldn't be a problem (read edit 2):
Operating System Windows 10 Home 64-bit CPU Intel Core i7 @ 2.70GHz 42 °C Kaby Lake-U/Y 14nm Technology RAM 8,00GB Single-Channel Unknown @ 1063MHz Graphics
Intel HD Graphics 620 (HP) 4095MB NVIDIA GeForce 940MX (HP)
Storage 931GB Western Digital WDC WD10JPVX-60JC3T0 (SATA) 30 °C 119GB SanDisk SD8SNAT-128G-1006 (SSD)
Edit 2: I've done more before I figure i'd check an old render i did on on blender 2.79, on this very same specs. I was able to render with no issues and the faces count was of almost 12 millions. Now i tried rendering the first picture (1.5 million faces), following the instructions left by one of the guys (lower sub-divs levels and use cycles). Still crashed. Could it be a Blender 2.8 BETA thing?