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I want to make the material in the provided .blend to be like the provided image. .blend https://drive.google.com/open?id=1ZDs_sCikX-TMTRcuNTmoQeKwBAvsabfk
Here is the solution that I came up with:
1: These nodes are a fresnel node with other nodes to disperse it
The second group is a color ramp to blend in the fresnel to the rest of the material
This is a mix shader to add it to the rest of the material
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