As you can see in the image below, I can move and rotate the object correctly:
It turns out, I'd like to move it and change your pose at the same time and I can not do that.
I modified only the position of one of his bones. Without tampering with his position and this happened:
All the animation (from frame 0 to frame 100) now has the pose I put on frame 100. Detail that I did not press the 'i' key.
That's what I imagined and I wish it would happen after I hit the 'i' key.
The 'z' is the same in all the pictures, because I have not changed.
The detail is that I can cause the object to change its pose (in another test), but for this I can not move it and vice versa.
There is a video that I saw and it drew attention to me in one detail. As you can see in the 20:40 minute of the video (https://www.youtube.com/watch?v=HyVvi-TjHlM&t=1240) => Any modification he makes to the character's bones is immediately marked on the Dope Sheet, but when I make a modification to any of the bones it does not.