I'm doing a simple product mockup with an object sitting on a plane. when rendering What i really would like is two files to move into photoshop for editing...
One file with the product on a completely transparent background. With light+shadows still affecting the object. Then another file with just the background shadows on a transparent background, separate from the object.
or simply put, just a deep etched image without having to do it manually in photoshop.
I'm currently using shadow catcher and have a transparent background set, but i can't render the two separately without somehow affecting the other. I'm new to blender and this workflow and it's proving to be quite frustrating. any help would be appreciated!