I've made a flat model from a side-view image of a creature. At this point I am not sure how to make it 3d. I can extrude it and use a sculpt brush to make it rounder. But it still is a object that only looks good when you watch from the side..

  • $\begingroup$ If the images is in shaded color, you can guess the depth and start blocking out some basic shapes. Unless your image is a depthmap, there is no shortcut for this kind of task. $\endgroup$ – Carlo Mar 16 at 13:19

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