I've been working on an animation trying to incorporate animation into the background images.I don't know the reason why it won't render the arm. I tracked and solved the motion in the movie clip editor, and here's how it renders:

enter image description here

I'm using blender render and not cycles.Items that I figured probably aren't as important are blurred out a little, so it's easier to see what settings I have.

If anyone can help please do. Here are some settings of that part of the arm that shows up in the render as transparent:

enter image description here enter image description here enter image description here


  • $\begingroup$ Possible duplicate of Why does my object not show up? $\endgroup$ – Duarte Farrajota Ramos Mar 15 '19 at 16:07
  • $\begingroup$ Also see blender.stackexchange.com/questions/53632/… $\endgroup$ – Duarte Farrajota Ramos Mar 15 '19 at 16:17
  • $\begingroup$ Please add more detail to the question. Did you do motion tracking in the video clip editor? Is that what you mean by camera trace? It is not clear what you did. Can you show the nodes you have going in the compositor? Please use the edit link at the bottom of your question (i.stack.imgur.com/lXFuK.png) and add more information. $\endgroup$ – user1853 Mar 15 '19 at 16:20
  • $\begingroup$ Read the following link and report back if this helps: Transparent rendered object over tracked background $\endgroup$ – user1853 Mar 15 '19 at 16:21
  • $\begingroup$ Well the problem is I don't know if you guys saw but it's in blender render. I didn't use any nodes, and I don't intend to switch to cycles because blender render worked fine for my other animation, I don't know why it's acting up now. $\endgroup$ – Clueless Seahorse Mar 15 '19 at 18:12

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