I'm simulating particles with boolean object as the emitter and icosphere as particle.
Adding simple children was fine, but when it hits a certain frame (43 to be exact), the children just gone on display and in render.
Tried several things that I thought could've been the quirk, like;
- changing numbers of particles,
- moving the boolean mesh so it won't completely disappear
- deleting cache manually
Anything I should tweak? Or is there a workaround?
Thanks in advance