I'm sure this is something silly I'm doing wrong here but I can't find a solution at all. My texture is 2048x2048 and I'm trying to paint details on it.
When I draw the brush looks blocky/pixelated though. The stroke looks like it has a low resolution. The smaller the radius the worse it looks and painting side to side looks better than when painting up and down.
Here is a picture:
If someone could try to help me out here, that would be great.