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The material or the texture look odd, it change with the Lamp. The first three pictures below show the changes in blender render.

And I also write the script to change texture to cycle, but when i change to cycle render, some objects look odd, like the picture 4. I use more picture to show another object. The order is blender render with Lamp withou shadow, the second one is with Lamp shadow, and the last one is cycle render

enter image description here blender render without light shadow

enter image description here blender render and the light chose ray shadow

enter image description here Cycler

enter image description here The order is blender render with Lamp withou shadow, the second one is with Lamp shadow, and the last one is cycle render

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  • $\begingroup$ Was the model imported from a different program or format? Clear custom split normals: See: bad shading on imported mesh or Strange black shading can not light mesh $\endgroup$
    – user1853
    Mar 14 '19 at 7:04
  • $\begingroup$ It was imported from the same problem. I have many objects and some objects didn't appear this problem. $\endgroup$
    – 于薏萱
    Mar 14 '19 at 13:02

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