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I wanted to do a something like skin pores. I tried to do it with brush alphas but the quality of it was very low or was different in different areas. And here is my question: what affects the quality of the results when using alphas on brushes when texture painting? I will put some images to show what I mean. (I apologize for my English) enter image description here enter image description here enter image description here enter image description here

I make some alpha in gimp. I cant remebere where i found this one from the begining (this "skin"). Brush texture 1k:

enter image description here enter image description here

Brush texture 4k:

enter image description here enter image description here

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    $\begingroup$ Maybe JPG is too lossy to be a good mask for a brush $\endgroup$ – Serge L Mar 13 at 14:43
  • $\begingroup$ Do you get the same result when painting in the UV/Image Editor? What is the target texture canvas resolution versus the actual brush image resolution? $\endgroup$ – Craig D Jones Mar 13 at 23:26
  • $\begingroup$ When i used UV/Image Editor results was the same. Target texture is 1k. I was trying 1k and 4k brush texture resolution but nothing changed. I will update post with pictures of that. I am not sure if I answered your question correctly. $\endgroup$ – user70476 Mar 14 at 11:31
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I worked it out a quite some time ago, but maybe it will help someone else. I did bad UV mapping, begginer mistake.

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