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There are plenty of modern and effective features, which are suitable for camera tracking, like SURF. Does blender use them? Apparently not, because it's camera tracking feature requires a lot of by-hand operations.

Is it possible to use that modern features in blender? Probably licensing prevents this, but may be there is some workaround for the problem?

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Blender currently uses a KLT-Tracker (Kanade–Lucas–Tomasi) which is documented here .

While algorithms like SIFT and SURF are patented, ORB (Oriented Brief) could be an alternative (BSD licensed) it was developed in 2011 and is already implemented in openCV

I have no idea whether there are plans to use other algorithms in Blender.

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