I'm a new Blender 2.8 user, and I am creating my rig for the first time. Is it possible to select and change the rotation constraint influence of multiple bones at the same time? My rig goes back and fourth between motion capture data, and custom tweeking data. Sometimes I want the influence to be closer to the motion capture, sometimes I want it to be more influenced by the custom tweek skeleton.
But when I try to select multiple bones and change influence, it only changes the last bone I selected. There are about 50 bones including fingers so changing them one at a time is extremely tedious. I feel like there has to be a quicker way, but I haven't been able to find it.
Thank you very much for your time!