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I have a video, consisting of several shots with cuts between them. I would like to make some 3D reconstruction within it. Particulatly, I would like to place some excess 3D modelled objects into the scene.

In Movie Clip Editor I can load some clip from external file and make some reconstruction against it. But this reconstruction should not extend the shots margins. How to denote shot margins here?

In Video Sequence Editor I can cut strips, but these cuts are seem to be unrelated with what happening in Movie Clip Editor.

Is there any relation between them, or they are completely separate? Can I load some strip into Movie Clip Editor, or perform clip editing on strips from Video Sequence Editor?

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In the Movie Clip Editor you can define the duration of the clip by setting start and frame offset and using the Footage settings tab.

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The events on the Video sequence editor are not connected with the Movie Clip Editor in any way. The VSE has its own viewer, unrelated to the MCE . You can only load Strips and edit on the VSE. The 3D scene can be loaded into the VSE as a strip, but the events on the VSE are not available in the 3D environment. There is an addon to send VSE strips to the compositor and back (link to blenderartist's thread), but it's not a fully implemented solution yet.

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    $\begingroup$ The question was asked 3 years ago, but I am curious about updates: is the situation still the same in 2017 and blender 2.78? $\endgroup$ – AkiRoss Jul 11 '17 at 19:55

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