2
$\begingroup$

enter image description hereI think i have bumped it correctly? I now want to add colour so that the planet looks nice. Also I am having trouble with the image texture after unwrapping and scaling in the uv image editor- not sure how to fix this? As shown in pics. Thanks. enter image description here

I have attatched a detail of the updated nodes, although I cant see the colour option the same as shown in your multiply nodes. enter image description here

enter image description here enter image description here

$\endgroup$
0
$\begingroup$

i think you can do it like in this example. your uv maps must be wrong unwrapped tho. enter image description here

| improve this answer | |
$\endgroup$
  • $\begingroup$ I cannot seem to recreate your nodes as my multiply nodes don't have the colour option? Sorry I am a beginner, thanks for your help $\endgroup$ – Jack Jonny Killick Mar 13 '19 at 0:13
  • 1
    $\begingroup$ Instead of your math node set to multiply, use a color mix node like this example set to multiply $\endgroup$ – Craig D Jones Mar 13 '19 at 1:48
  • $\begingroup$ @CraigDJones LOL it its a color node, math node node looks almost similar to that one... btw i have a question to u, i saw that you get a copy for free of bpainter, how can i get one xD? $\endgroup$ – Michael Ben David Mar 13 '19 at 4:00
  • 1
    $\begingroup$ I was talking about the example OP posted having math nodes instead of color mix nodes like yours - and I do not have a free BPainter, I paid for a year on patreon to support it but now I don't use it, it is not 2.8 ready. $\endgroup$ – Craig D Jones Mar 13 '19 at 12:31
  • $\begingroup$ @CraigDJones ok xD $\endgroup$ – Michael Ben David Mar 13 '19 at 18:05

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.