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Is it possible to decimate based on distance from camera in cycles? Would save a ton of VRAM.

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  • $\begingroup$ You can drive the collapse distance for decimation with a vertex group. Create a spherical gradient vertex group (with a big brush) with your camera in the center. $\endgroup$ – Jaroslav Jerryno Novotny Mar 9 '19 at 16:15
  • $\begingroup$ so will the vertex weight value act as a multiplier for the decimation ratio/factor? $\endgroup$ – user3597862 Mar 9 '19 at 16:28
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    $\begingroup$ Possible duplicate of Use Decimate modifier as a realtime LOD generator $\endgroup$ – Ray Mairlot Mar 9 '19 at 16:37

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