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I'm trying to make tank tracks in Blender 2.8 but whenever I use the bezier curve the last element seems deformed. I tried to close the bezier curve with F but still no joy.

enter image description here

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    $\begingroup$ maybe simply check out how is the curve handle at this position and realign it correctly? $\endgroup$ – moonboots Mar 9 '19 at 11:23
  • $\begingroup$ Thanks! How do I check that? When I go into object mode and check the curve, it seems aligned. (i.e. the lines line up perfectly on the x-plane. $\endgroup$ – Benjamin Tan Wei Hao Mar 9 '19 at 11:30
  • $\begingroup$ maybe share your file? $\endgroup$ – moonboots Mar 9 '19 at 11:34
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enter image description here

I think I figured it out. @moonboots was right that the curve handle was wonky, hence it was pointing the track in a weird directly. My solution was to set the Handle Type in the Edit menu for the curve to "Vector" (Using Shift + V) and I can get straight lines and not have to deal with rotation. Here's the result:

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