I want to simulate flying knife (rigid body) then it fall down and hit the ground/floor. How to give the knife an initial velocity to make it flying ? I can't find the setting.


  • $\begingroup$ Yes, that's from old post. Is there any better method ? i was thinking for 2.8, it should be a builtin 'initial velocity' parameter inside the rigid body to add initial force rather than manually set position. $\endgroup$
    – andio
    Mar 9, 2019 at 11:52
  • $\begingroup$ There’s no other method I know of. I think the Rigid Body system is almost identical between Blender 2.79 and 2.8 anyway. $\endgroup$ Mar 9, 2019 at 12:07


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