2
$\begingroup$

When I click ⎈ Ctrl+LMB LMB to add a vertex, nothing happens.

How can I add a vertex in 2.8?

For now I merged mesh vertices at the center and extruded from that.

However I am not sure if this would cause any problems.

$\endgroup$
  • 1
    $\begingroup$ Ctrl + rmb does what you're looking for. It's changed since they updated to left click select. $\endgroup$ – Brenticus Mar 7 at 20:45
3
$\begingroup$

It's ctrl+RMB RMB now. You could always create a face and delete the other three vertices.

$\endgroup$
  • $\begingroup$ It doesn't seem to be anymore, it isn't working $\endgroup$ – hatinacat2000 Jun 26 at 19:46
  • 1
    $\begingroup$ it's ctrl+lmb on mine in edit mode. try that and tell me if it works. $\endgroup$ – The Colamarine Jun 30 at 16:49
1
$\begingroup$

I have just spent the better part of the past few minutes trying to figure out this same thing 🙂

There are a few ways to achieve this:

  1. Select two vertices, press RMB RMB and select subdivide to add a new vertex between them
  2. ⎈ Ctrl+RMB RMB if using LMB LMB select (note: make sure you are in wireframe mode, as the new vertex may be hidden by your mesh)
  3. Select an existing vertex next to where you want the new vertex and do one of the following:
    • ⇧ Shift+d to create a new disconnected vertex, then press g to drag it wherever you want
    • e to extrude a connected vertex and again g to drag it wherever you want
$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.