How do you proerply model a MESH TYPE VENTILATION GRILL for a PC? In the photo, this diamond shape object is actually a MESH GRILL from COOLERMASTER MASTERBOX K500L chassis.

I've tried using a PNG file I created in illustration as texture with alpha but it just doesn't look right to me. (no BUMPS, and SHDAOWS)

I'm thinking of manually doing BOOLEAN DIFFERENCE to the surface but I know that's just stupid.

Anybody else have done this before?

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