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i have a little problem in blender. How can i curve the mesh like the image below without using bezier.

enter image description here

Thanks !

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Various Features you can explore

  • Proportional Edit with a suitable vertex density so there are more vertices to bend
  • Use a portion of a torus
  • Use a portion of Cylinder with Solidify Modifier
  • Curve Modifier and apply on top portion first and isolated

  • Link to Tutorial https://www.youtube.com/watch?v=MrNVVHdKd3E

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You can use "Simple deform" modifier for bending or bevel it in edit mode.

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