Drawing over a mesh with the grease pencil using the Surface option and an offset has issues depending upon whether I zoom in/out at any point.
Has anyone else experienced this? If so, do you have any workaround? The only option I've found is to never adjust the zoom of the viewport while drawing.
I posted this as a bug but the response was focused more on the offset not matching the geometry. The solution provided was to duplicate and scale a mesh to the desired offset. The problem is, the offset is always different because of the viewport zoom distance so the strokes on a scaled mesh don't match.