Though I am new to Blender, I am not new to modeling. Still there is one thing I am not finding in Blender 2.8 beta, and it's frustrating the hell out of me.
How the heck do I change the properties of a primitive during creation.
In Blender 2.79 I see the option to do this, during creation, in the bottom left corner of the screen, but I do not see it in 2.8.
For example, with the selector icon chosen, which seems to be the default upon opening, I go to Add > Mesh > Cylinder. The cylinder shows up on the screen, but I cannot find the properties to change the number of vertices/facets, the radius, the height, etc.
Am I doing something wrong?