I inserted the rigify basic human metarig and went into pose and it Iks fine on the big bones but pulling on the little bones simply moves them. They aren't attached or constrained and moving them makes a mess of the rig. I tried bird and horse and they behaved similarly.

How can i tell which bones aren't safe to be manipulated?

Thanks. Blender 2.79b


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.