I have this .blend file of a beard, and I'm trying to minimize the file size. I reduced the number of vertices from 30,718 to 88, but the file size only went from ~18MB to ~10MB. I can't figure out what the other data might be.

I have other files with more vertices/objects/materials that are only about 1MB, so it sure seems like something is hidden (at least from my inadequate eyes).

The file:


Yes. There are three packed jpg files.

Go to UV editor, select the first one, then click on the X button near its name, while holding the shift key.

Repeat this for the second and the third one, then save this file again.

A "0" will appear near the deleted images.

enter image description here

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    $\begingroup$ Alternatively File> External Data> Unpack All Into Files to at least unpack them. $\endgroup$ – Ray Mairlot Mar 2 '19 at 18:51
  • $\begingroup$ Wonderful, thank you. To maximize my learning, did you just think to look here through experience? Or was there some systematic way you found where data was being stored? $\endgroup$ – Justin Helps Mar 2 '19 at 20:08
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    $\begingroup$ If you open a new Blender, then click on File>Append and browse in your file, you will see what it contains. $\endgroup$ – FFeller Mar 2 '19 at 20:28
  • $\begingroup$ In addition to what FFeller said, you can look in the Outliner, where at the top it says All Scenes; change it to Blender File and you'll see what's in it. $\endgroup$ – lumpynose Mar 5 '19 at 18:46

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