I am quite new to Blender, but I have already gone through a couple of tutorials.
Now have finally started making a scene myself, lamps and indoor HDRIs works fine, but when I use outdoor HDRIs (from Poliigon) I seem to do something wrong because everything gets extremely overexposed. I cannot see the textures on the ground or even the shadows.
Same scene but with a studio HDRI:
I suppose I have just forgot some simple detail, but I can't seem to find the source of this issue.