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I made a very simple lightning (lightning, thunder) mesh in Blender to use as effect, and i want to turn it in a texture, i notice that textures are smaller files, instead of using meshes. In 3DS max it is possible, but in Blender i don't know if it is possible, and if it is: how to do? Thanks.

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It called baking in Blender, you can find it in the render tab:

https://docs.blender.org/manual/en/latest/render/blender_render/bake.html

https://docs.blender.org/manual/en/latest/render/cycles/baking.html

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