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I know how to make a simple smoke simulation, but this is somewhat difficult for me to understand..

Refer this picture:
enter image description here

You can see the red and blue smoke coming out of that can or cylinder or whatever it is...You can see that there's a force from the can that makes the smoke appear narrow from bottom as soon as it goes on spreading around. I need that type of hard and forced smoke.

I referred this question, but it is about particle system and I can't adopt that for this.

Please suggest me a way to do this..

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  • $\begingroup$ Have you tried using force fields? The Wind force field might help you there. $\endgroup$ – ParallelMayhem Feb 25 '19 at 13:39
  • $\begingroup$ I have tried it buddy, its not so perfect to what I need! $\endgroup$ – Yash Feb 25 '19 at 13:43
  • $\begingroup$ It probably requires masses of tweaking, if you up the velocity of the smoke emitter and up the speed too then it may look a bit more like you want. $\endgroup$ – ParallelMayhem Feb 25 '19 at 13:47
  • $\begingroup$ Thats fine, but what about narrowing the smoke at the bottom? $\endgroup$ – Yash Feb 25 '19 at 13:57
  • $\begingroup$ Well if you ensure the smoke emitter is at the bottom end of a tube, you should be good to go. $\endgroup$ – ParallelMayhem Feb 25 '19 at 14:17

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