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This question already has an answer here:

I had difficulty using the modifier curve to model a thin pipe according to a labyrinthine curve

1) I am looking for a video tutorial which, when the animation is triggered, a fine pipe of a certain color is built according to one and several labyrinthine segments containing several branches (like the wood of a tree pushing at the base until the roots of its leaves but assuming no curvature: these are just segments of straight lines)

2) I'm even looking for a video tutorial but in + where different colors arise in different places and moments as the tree grows

Thank you for your help

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marked as duplicate by Duarte Farrajota Ramos, Scott Milner, p2or, David Mar 1 at 5:13

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