I am using Blender behind a firewall with a proxy. When anything , e.g. an addon needs to connect to the internet, this fails. Is there a way to set a http/https proxy in blender ? (assuming using Blender on Win10)
On Windows you need to add
https_proxy, maybe?) to your environment variables. You can do this with the built-in (terrible) windows tool for this (a duckduckgo search will find lots of pages showing you how) or the (much more useable) Rapid Environment Editor.
The variable you add is
http_proxy and the value will be something like
3128 is the port number. I did the same for
https_proxy, I'm not sure if this is necessary or not.
Once you've added the variable you need to refresh your shell— the easiest way is to log out / in, or restart.