Just started Blender and working through tutorials. Most things I've been able to find an answer to, but this I missed somewhere.
When I'm working with created objects they appear dark. That presents a problem when working with detail, such as the beveled edges of a cabinet door below. Andrew's working objects are much brighter, which highlights the detail.
What I've tried so far is changing lights, textures, etc. However that seems to only apply when rendered in those specific view modes. Any help in the right direction is appreciated