I'am trying to make a rug with all the simple particle rug settings. I want to comb the hair with particle edit but whenever i enter particle edit mode, my hair settings all distort up.
This is what it looks like in object Mode
Right when I enter edit particle mode, this happens
Getting out of particle edit doesnt fix this and i have to undo everything
. I only need to comb the hair. Please help.
-
$\begingroup$ I'm probably wrong but try applying scale, and change emit from setting. Does your plane have edges where bald spots are created? $\endgroup$– Black CloudFeb 20, 2019 at 15:09
-
$\begingroup$ Applying scale doesn't work either. No there arent bald edges $\endgroup$– Arif BukhariFeb 20, 2019 at 15:35
1 Answer
Delete any custom normals or Vertex Groups on your object properties. Delete any other irrelevant information (this is caused by a Smoothing Group from other software).
Also check you don´t have unchecked the eye icon and the edit icon on one of your modifiers. This is the reason why you see something in Edit Mode and something else in Object Mode.
Last but not least, you have to press Ctrl + A on your rug to apply transformations.