i'm trying to make an animation where we see from the eyes of a pilot of an airplane.
The airplane follow a spline path via follow path, but the inclination/banking is animated by keyframes. The camera is parented to the cockpit (inside the cockpit) What i like to do, is to find a way to make the camera to move a little, like if the pilot POV suffer from forces/gravity, or with some kind of reverse delay the pilot starts to turn the head a little bit before the airplane turn.
I was wondering if there is a way to do this by using constraints or modifiers or whaterver, so all you need is to animate only the cockpit and the camera is updated if the cockpit animation changes
I tried using the "slow parenting" option, and while it can work this way, it does not offer too much control