1
$\begingroup$

Whenever I try to mirror my model, it overlaps and I can't find out how to fix it. I've tried setting the origin, but that doesn't work. This is my model: My Model

And when I mirror it, this happens: Mirroring My Model

When I apply rotation: Rotation Applied

$\endgroup$
  • $\begingroup$ Okay, thanks... Could you tell me which transformations do I apply? $\endgroup$ – Rawan76 Feb 20 at 6:31
1
$\begingroup$

Look at the rotation values for your object. Your object is rotated 180 degrees in X and 90 degrees in Z

enter image description here

It was rotated in object mode but the rotation has not been applied.

Apply transformations by pressing Ctrl+A and choose Apply Rotation (but you should really apply Rotation &Scale, so that the scale is applied as well)

Read: Why is it important to apply transformation to an objects data?

$\endgroup$
  • $\begingroup$ I did that, but now it's two of the same models next to each other. The other one's not even flipped. $\endgroup$ – Rawan76 Feb 20 at 19:27
  • $\begingroup$ You need to adjust the pivot point (the center of your object) so that if falls at the point where you want the axis of simmetry see: blender.stackexchange.com/questions/353/… $\endgroup$ – cegaton Feb 20 at 19:37
  • $\begingroup$ @Rawan76 most basic questions have been answered before. You can use the search box at the top to find them. $\endgroup$ – cegaton Feb 20 at 19:44

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.