10
$\begingroup$

I'm a seasoned programmer, but fairly new to blender and 3D-modeling in general. So to get an understanding of different properties I want to write python scripts to create multiple renderings with different settings of various values.

In the example below I have figured out how to change the Volume Absorption Density, ex:

bpy.data.materials['MyMaterial'].node_tree.nodes['Volume Absorption'].inputs['Density'].default_value = 100

But not the RGB-node. It seems I cant even get the current values out of it. Some things I have tried:

bpy.data.materials['MyMaterial'].node_tree.nodes['RGB'].color
bpy.data.materials['MyMaterial'].node_tree.nodes['RGB'].color.r
bpy.data.materials['MyMaterial'].node_tree.nodes['RGB'].color.outputs['Color']

How do I get and set output values of the RGB-node in py python-script?

enter image description here

$\endgroup$
1

2 Answers 2

15
$\begingroup$

Welcome to Blender.SE, UlfR.

Finding out a property in Blender is relatively easy. Make sure, you have python tooltips enabled (in the user preferences).

Then hover your mouse cursor over the property (in this case the color). A tooltip containing the python command will appear.

tooltip

The property you seek seems to be outputs[0].default_value.

def_rgb = bpy.data.materials['MyMaterial'].node_tree.nodes['RGB'].outputs[0].default_value

It is a bpy_prop_array by default, so you may want to convert it to a list.

float_values = list(def_rgb)
$\endgroup$
3
  • $\begingroup$ Miceterminator beat me to it by 3 minutes. I will leave this answer up, as it mentions the python tooltip and his doesn't you could accept his answer as the correct one however. $\endgroup$
    – Leander
    Feb 18, 2019 at 12:00
  • $\begingroup$ my problem was that bpy.data.materials[1].node_tree.nodes['RGB'].outputs[0].default_value = (1.0,1.0,0.5,1.0) works but bpy.data.materials[1].node_tree.nodes['RGB'].outputs[0].default_value produces nothing in the Python console. Converting it to list then displayed the hidden values. $\endgroup$
    – rob
    Feb 18, 2019 at 12:07
  • 1
    $\begingroup$ You can also access the individual values directly from the bpy_prop_array via their indices, such as def_rgb[0]. $\endgroup$
    – Leander
    Feb 18, 2019 at 22:21
9
$\begingroup$

As you already found you way to the node tree, the "Copy data path" option is generally very helpful:

Right click on the field you want to access and use the "Copy data path" option.

bpy.data.materials['MyMaterial'].node_tree.nodes['RGB'].outputs[0].default_value

You can also look at the answers here and here

How to get data access to the data path

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .