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enter image description hereI am fairly new to blender and have been trying to learn on my own with help from tutorials and such, so i still don't know a lot of what to do and how to properly do it. I've been modeling this Iron Man helmet for a cosplay project. I need help with these lines that go down the face plate. I have no idea how to do this without ruining the mesh. Suggestions? Please helpenter image description here

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  • $\begingroup$ I'm fond of this solution, if you're doing it by hand . but there are many other approaches .. $\endgroup$ – Robin Betts Feb 16 at 13:15
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The easiest way would be to make each part of the mask a separate object. I would copy your faceplate as many times as many parts I need, and then reduce each copy into needed part. This way the parts would have proper shape, fit together, and have correct topology.

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