Im completely new to blender and 3D modeling in general. I have an object that has materials but no texture. I am trying to export the materials as a PNG for a game I'm building. I've been looking around on how to do this and what I have found has said to use UV editing and then export UV layout. When I do this everything comes out fine except that it was the wire frame on it. How do I export the UV's without the wireframe on it?

  • $\begingroup$ Try to find an info how to UV map your models, then you can bake your materials to texture. But if you are absolute beginner, I strongly recommend to learn the basics first, i.e. by following some beginner tutorials on YouTube (search for Blender Guru channel) or read Blender's manual docs.blender.org/manual/en/latest $\endgroup$ – Jan Kadeřábek Feb 15 '19 at 21:54
  • $\begingroup$ @JanKade┼Öábek Okay, thanks! I find out about baking them to textures and started Doing it but did it wrong as it come out weird. Ill check the youtube Channel. Thanks again! $\endgroup$ – Spencer McGee Feb 16 '19 at 2:21

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