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This is a very beginner question, but I don't know how to word it.

Let's say that I have a cube a distance away from my pivot and I set a key frame. Then, I move a couple frames and then rotate the cube around the pivot and set another key frame.

Obviously, the cube will move in the shortest path-a straight line-to the next key frame. How would I make it so that cube moves in the swinging/circular motion that I saw when I manually rotated it around the pivot?

Thanks in advanced.

enter image description here

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  • $\begingroup$ Maybe I was showing too much of a broad of an example. I'm trying to make a rubik's cube to rotate one side, but each individual cube moves in the shortest possible path instead of the natural curve. $\endgroup$ – caleb lee Feb 15 '19 at 4:32
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    $\begingroup$ As you are starting with blender, you need to spend some time learning the different forms of interpolation in the graph editor, and how those can help you control the speed and trajectory of transformation. $\endgroup$ – user1853 Feb 15 '19 at 4:49
  • $\begingroup$ I get how that can change the speed, but how do you make it control the trajectory? $\endgroup$ – caleb lee Feb 15 '19 at 4:59
  • $\begingroup$ If you change the handles for movement in X and Y Axis on the graph editor you can control the trajectory while keeping the same coordinates and time for the existing keyframes $\endgroup$ – user1853 Feb 15 '19 at 17:14
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You can add an Empty object at the location of your cursor, parent the cube to it, then annimate the rotation of the Empty :

Shift+A / Empty / Plain axes (or what looks better to you, it's just visual).

Select the Cube, keep shift pressed, then select the Empty, and hit Ctrl+P. In the menu select Object.

Now if you rotate the Empty, the cube will follow.

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  • $\begingroup$ Ok, but I'm making a rubik's cube so I would have to change the parents everytime I want to rotate a different side. $\endgroup$ – caleb lee Feb 15 '19 at 15:16
  • $\begingroup$ @caleblee Rubik's cube is a bit complex. Read through these links: blender.stackexchange.com/search?q=rubik $\endgroup$ – user1853 Feb 15 '19 at 22:28

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