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I need to set the 3D cursor on a point generated by an array. I tried with "Adjust edit cage to modifier result" and "Display modifier in edit mode", but when I select the point with the little circle, the 3D cursor sets to the point on the original object (like in the image).

How can I do it without applying the modifier? Thanks!

enter image description here

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    $\begingroup$ You could turn on snap during transform, add an empty, move the empty to the desired vertex, then snap to cursor to the empty. Honestly I'd probably just duplicate the object and apply the modifier. $\endgroup$ – Lukas Valine Feb 14 at 19:50
  • $\begingroup$ Thank you! It's easy with a duplicate. Now I can keep modeling. How can I mark your answer as correct or close the thread or something? $\endgroup$ – Niedon Feb 14 at 20:12

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