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Ill preface this with I am really new to Blender.
I am trying to render a model with pixel art texture without any texture filtering or shading. So far the best results have been from OpenGL rendering with Anti Aliasing off. I have tried turning off Anisotropic Filtering and Mip Maps.
No matter what I try it keeps blurring the texture. I also haven't been able to turn off shading. Basically all I have achieved is turning off AA.
I would really appreciate any help. Thanks ahead of time.