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Ill preface this with I am really new to Blender.

I am trying to render a model with pixel art texture without any texture filtering or shading. So far the best results have been from OpenGL rendering with Anti Aliasing off. I have tried turning off Anisotropic Filtering and Mip Maps.

No matter what I try it keeps blurring the texture. I also haven't been able to turn off shading. Basically all I have achieved is turning off AA.

I would really appreciate any help. Thanks ahead of time.


marked as duplicate by Duarte Farrajota Ramos, Ray Mairlot, Scott Milner, p2or, VRM Feb 23 at 16:51

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