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So I am just adding a sphere that has just 1 material to unity and when I add it to the asset folder there's no material, When I extract material its just a blank material. I have tried EVERYTHING what am I doing wrong? (using blender 2.8)

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you have to bake the whole material. unity otherwise you do not recognize the materials of blender. look at this exhaustive answer to my question that is similar to yours

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