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I'm playing around with the BGE, and for my background, I used 2D-pictures with a transparent background in 3 layers. When I render an image, there are no problems with the background(s), but when I play the game, the layer closest to the middle is getting its top cut off?... What is happening here?

This picture shows what it should look like: enter image description here

This picture shows what it actually looks like: enter image description here

It seems like the front layer somehow is laying behind the other two layers, but I don't see how that's possible?

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