How do a i make the most simple white outline for a text mesh? I am exporting a 3D text to a graphic editor as a PNG. The background and the mesh are the same color so i need a white outline. Is there a super easy way? Render engine is Cycles.
The object is polygon geometry or rendered already
In a 2D postprocessing step, you can use a dilate node on the alpha channel. This could also be done in any image editing/compositing software.
The object is a 3D text
- Duplicate the text object.
- Change the color of the duplicate.
- Decrease the texts extrude property and increase its bevel and offset properties.