1
$\begingroup$

I am trying to render a house, with bricks as the walls, and tiles as the roof. im using an emitter with a face hexagonal grid. the problem im having is that the brick object keeps its orientation, and i would like it to rotate depending on the object its emitting from.

Note: i placed the bricks in this example to demonstrate what i want, the house currently looks like the first example.

This is what it currently looks like: the bricks are keeeping the objects orientation

what i would like it to look like: bricks are orienting themselves to be parallel with the objects face

New contributor
CyprusGrunumn is a new contributor to this site. Take care in asking for clarification, commenting, and answering. Check out our Code of Conduct.
$\endgroup$

Your Answer

CyprusGrunumn is a new contributor. Be nice, and check out our Code of Conduct.

By clicking "Post Your Answer", you acknowledge that you have read our updated terms of service, privacy policy and cookie policy, and that your continued use of the website is subject to these policies.

Browse other questions tagged or ask your own question.