does freestyle ignore Mask Layers from the Renders Layers tab ?

I have checked the layers I want to be used as masks, but it doesn't seems to work.

The only way I found for now is to duplicate some meshes on my freestyle layers so that they hide the freestyle lines.

Is this a bug or am I doing something wrong ? Thanks !

  • $\begingroup$ I have a similar issue, freestyle strokes are only applied to one render/view layer. $\endgroup$
    – enthus1ast
    Feb 10 '19 at 1:44

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