I want to parent my hat armature to one of the bones in the neck, but when I do it messes up the location. The armature has no previous parent like most articles seem to suggest, and the rotation, location, and scale are all applied.
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.
Sign up to join this communityI want to parent my hat armature to one of the bones in the neck, but when I do it messes up the location. The armature has no previous parent like most articles seem to suggest, and the rotation, location, and scale are all applied.