2
$\begingroup$

How do I get Blender to render a vector displacement map from Zbrush properly?

I have rendered the diagnostic scene from Zbrush, but none of them are accurate enough to be useful.

I am running Blender version 2.80 build from 7th feb, 2019.

enter image description here

$\endgroup$
  • $\begingroup$ IIRC 25 is compatible with blender coordinates...which is [+X, +Y, +Z] $\endgroup$ – Secrop Feb 9 at 7:57

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.