Recently i decided using 2.80 for my project created in 2.79 and experienced some issues with materials. Imported materials from 2.79 seem to work differently on 2.80 to those created in a clean 2.80 blend file. My main issue is that i cant toggle nodes off on any materials of imported blend files to get those kinda "simple-mode" materials. Creating new materials behaves the same.

Also i dont understand the differences of "Viewport display" and "Surface". They both have colors which could be set. i just want flat colors as materials with metalic shading or transparency nothing too special. i also dont use any textures.

clean 2.80 material:

clean 2.80 material

imported 2.80 material:

imported 2.80 material

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    $\begingroup$ Your clean 2.8 material is for use in eevee, your imported 2.8 material is for use in Cycles. $\endgroup$ – Jaroslav Jerryno Novotny Feb 8 at 14:58
  • $\begingroup$ Thank you for your response on my question. However unfortunately this doesnt help me much with my issue. As i said earlier I still dont understand why each material got created. I need to know how to change them, and what is going on there in general to get a basic understanding of it. $\endgroup$ – Fatih Feb 8 at 15:34

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