To illustrate my problem, I have this object with autosmooth applied at 30 degrees.
I wish to convert the resulting hard edges from autosmooth to marked sharp edges, or at the very least an edge selection. So the end result would appear as follows:
My goal is to commit the current smoothing splits, use the sharp edge selection and mark them as UV seams, as you should always have a UV split for every smoothing split anyway when baking normals.
Can anyone help me out with this?